Once again, the number of on-screen riders has been cut from 22 down to 12, reducing the intensity of the races. Unfortunately, while the Nintendo Switch version of Monster Energy Supercross is an improvement over MXGP 3 in some areas, there are still some unforgiveable omissions. Monster Energy Supercross sets new standards for customisation in bike games, and none of these options have been removed in the Switch version. Everything from your rider’s gloves and goggles, to your bike’s handlebars can be customised with gear and parts from licensed manufacturers, and mechanical components can also be upgraded. Where Monster Energy Supercross really shines, however, is in its extensive customisation options. It’s a steep learning curve that may frustrate at first, but persevere and Monster Energy Supercross transforms into a thoroughly rewarding bike racer that takes skill to truly master. Luckily, a range of riding assists is available to ease the difficulty, while a rewind system enables you to correct mistakes while you hone your skills. It makes for a refreshingly challenging experience that most Switch racing games lack, though the more casual players the console is aimed at may struggle adjusting to the difficulty. It’s a decidedly different style of racing to MXGP 3’s wide open tracks.Ĭase a jump, and you’ll lose momentum and speed. As with other versions, successfully landing a jump in each US stadium requires you to shift your rider’s weight accordingly. There’s a refreshing amount of depth rarely seen in Switch racing games – you won’t get away with keeping your thumb planted on the accelerator and powersliding around every corner like in Mario Kart 8 Deluxe. As other third-party developers have shown, the Switch’s hardware can produce awe-inspiring graphics – just look at what Shin’en Multimedia achieved with FAST RMX.įortunately, the controls are tight and responsive when using the analogue sticks to control the bike and shift the rider’s weight, while applying the rear brake to slide around tight turns and pulling off whips and scrubs over jumps is just as satisfying as it is in other versions of the game.ĭon’t think the controls have been dumbed down for the Switch, either. But saying the game looks better than MXGP 3 is faint praise – Monster Energy Supercross still looks like a last-generation game running on Nintendo Switch and is hardly pushing the system to its limits. Low anti-aliasing makes particle effects and pyrotechnics leave a lot to be desired, but the overall presentation is clearly an improvement over MXGP 3, and there are no obvious compromises when running in handheld mode either. There’s no track deformation sadly, resulting in ground textures that look flat and uninspired, but this omission is less noticeable than it was in MXGP 3 since it plays a less pivotal role in races. Like the PS4 and Xbox One versions, there’s still some slowdown at the start of the race when the riders pile into each other on the first corner, but Monster Energy Supercross runs at a mostly consistent frame rate on Nintendo’s platform. Pop-in that plagued MXGP 3 is virtually gone, and the frame rate is significantly smoother. Visually, the game still suffers from noticeable downgrades and lacks the polish of other versions, but textures look sharper than MXGP 3’s bewilderingly blurry tracks and riders. The good news is that the Nintendo Switch version of Monster Energy Supercross is nowhere near as bad MXGP 3. Like MXGP 3, Monster Energy Supercross has also been given the Nintendo Switch treatment, but has Milestone learned any lessons from MXGP 3’s shoddy port? Seeing things more clearly This year, Milestone released Monster Energy Supercross: The Official Videogame, which was the best video game representation of supercross in years. The blurry visuals made it look like the textures weren’t loading properly, the frame rate was unstable, and core features found in other versions were sorely missing – despite the game being priced as an AAA title. MXGP 3 won our award for the best bike game released in 2017, but the Nintendo Switch version, Milestone’s first release on Nintendo’s hybrid console, was a shockingly bad port. Game: Monster Energy Supercross – The Official Videogame
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